All vacancies
Senior Physical Design Methodology Engineer, PPA Improvement Technology Scaling
NVIDIA
US, CA, Santa Clara +1 more · On-site · relocation$14,000–25,875 gross/mofull-timeNVIDIA Careers (offices abroad)
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people.
Responsibilities
- Developing physical design methodologies for implementation of graphics processors and SOCs.
- Key responsibility includes developing unique and creative solutions to the state of the art physical design problems that are needed for NVIDIA chips.
- Participate in PPA experiments for testing and developing new technologies for CPUs/GPUs including running chip floorplan, power and clock distribution, chip assembly and P&R, timing analysis and closure, power and noise analysis and back-end verification across multiple projects.
- Develop Automation to solve early design collaterals, for eg. developing scripts for analysis of new library cells, scripts for modifying design constraints for new technologies
- What we need to see
- MS in Electrical or Computer Engineering (or equivalent experience)
- Minimum 5 years’ experience in Physical
- Design Engineering
- Familiar with aspects of chip design including Floor planning, Clock and Power distribution, Place and Route, Integration and Verification.
- Experience with Physical
Languages
- Work format
- On-site
- Seniority
- Senior
- Posted
- 30 Oct 2026
- Last verified
- In the last 5 days
Similar roles
- Senior Backend EngineerFractalbox · Remote · worldwide, UTC+4 accepted
- Staff Software Developer (IAM)JetBrains · Remote · Armenia
- Analog Design InternSynopsys · Armenia · On-site
- Data Architect InternshipMetasys · Remote · worldwide, UTC+4 accepted
- Frontend Engineer InternshipMetasys · Remote · worldwide, UTC+4 accepted
- Senior AI Security EngineerEPAM Systems · Remote · Armenia

