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System Software Engineer (RDSS Intern)
NVIDIA
Taiwan, Taipei · On-site · relocationSalary not disclosedfull-timeNVIDIA Careers (offices abroad)
Today, NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world.
Responsibilities
- Develop and enhance system software diagnostics that validate GPU platforms across areas such as power, thermal, memory, PCIe, NVLink, and system-level behavior.
- Build stress tests, validation utilities, and automation that provide clear pass/fail criteria, structured logs, telemetry, and error codes to improve failure attribution.
- Collaborate with hardware and firmware teams on L6, L10, and L11 tests, and help integrate diagnostic coverage into manufacturing and validation flows with practical test scope, runtime, sequencing, and debug visibility.
- Investigate failures across hardware, firmware, and software boundaries; analyze logs and platform behavior to identify root causes and improve test coverage or debug signals.
- Contribute to tools, documentation, and workflows that make bring-up, regression, and production validation more efficient for internal teams and external partners.
- What we need to see
- Pursuing a Master’s or PhD in Computer Science, Electrical Engineering, Computer Engineering, or a related technical field.
- Project, research, or coursework experience in system software, platform validation, diagnostics, embedded software, or low-level Linux development.
- Strong programming skills in C, C++, or Python, with solid fundamentals in algorithms and data structures.
- Familiarity with Linux-based development, scripting, debugging, and log analysis for hardware-adjacent software.
Languages
- Work format
- On-site
- Seniority
- Intern
- Posted
- 31 Aug 2026
- Last verified
- In the last 5 days
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