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Head of Product Design
TRM Labs
Remote · North AmericaSalary not disclosedfull-timeTRM Labs Careers
We're looking for a Head of Product Design who understands that this role is not coordination. It's craft and talent, at scale, and it's a player-coach role: you'll still be doing design work yourself, not just running the team that does it.
Responsibilities
- Make TRM's product design team known as an agentic powerhouse, internally and across the industry
- Make design's day-to-day impact visible across the company, not just at launch
- Attract, hire, and develop top design talent, with real attention to each designer's individual growth, not just team output
- Set and manage team priorities, coordinating resources across the product portfolio
- Be a thought leader in agentic design, both internally and externally
- How you'll work
- Recruiting: You'll know what great design talent looks like before it shows up on a resume, and you'll know it isn't always "10 years in Figma." You'll build the bench, not inherit it: sourcing, closing, onboarding, and coaching designers who are good into designers who are great. You'll also make the hard calls when…
- Prioritizing: A product design team's biggest risk is spending its best people on the wrong thing, not bad taste. You'll set priorities across competing pods and defend them, even when a stakeholder pushes back. Resourcing decisions will be yours to make, and yours to be accountable for.
- Directing humans and agents: You have a point of view on how design should run: process, craft, and how decisions tie to business outcomes. AI layers on top of that, not in place of it — you'll be in the file yourself, not directing from the sidelines. TRM's product increasingly means an agent doing the work, so you're…
- Evangelizing
Languages
- Work format
- Remote
- Seniority
- Head
- Posted
- 15 Jul 2026
- Last verified
- In the last 5 days
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