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Senior UI Engineer

Companion Group Ltd

Remote · worldwide, UTC+4 acceptedSalary not disclosedfull-timeHimalayas

Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences. Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality.

Responsibilities

  • Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development.
  • Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous, and transparent communication as highly as technical skills.
  • As a Senior UI Engineer, you will be at the heart of shaping how players interact with massive, complex multiplayer worlds. You will bridge the gap between design, art, and code, architecting scalable, high-performance user interfaces and HUD systems. Working closely with cross-functional teams, you will ensure that menus, inventory systems, and real-time data visualization remain fluid, intuitive, and perfectly synchronized in a fast-paced networked environment. Your expertise will drive the frontend tech stack, ensuring players enjoy a flawless and immersive user experience.
  • Architect & Implement: Design, develop, and refine scalable, modular, and performance-driven UI/UX frameworks both within and outside of Unreal Engine.
  • Collaborate: Partner closely with UI/UX designers, technical artists, and core gameplay engineers to translate wireframes and visual concepts into responsive, functional in-game systems.
  • Experience: 6+ years of professional game development experience, with a heavy focus on UI engineering.
  • C++ Mastery: Strong C++ programming skills, including proficiency in modern standards (C++17/C++20) and memory management.
  • Strong foundation in shader development or material creation specifically for UI effects.
  • Experience implementing extensive accessibility features (screen readers, text-to-speech, colorblind modes) in a AAA title.
  • Familiarity with scripting languages for UI styling and tools development (e.g., Python, Lua).

Languages

    Work format
    Remote
    Seniority
    Senior
    Posted
    2 Oct 2026
    Last verified
    In the last 3 days
    Apply by
    1 Dec 2026

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