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Neural Graphics Engineer
NVIDIA
US, CA, Santa Clara · On-site · relocation$10,333–20,125 gross/mofull-timeNVIDIA Careers (offices abroad)
At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming.
Responsibilities
- Implement and optimize neural graphics techniques within real-time rendering pipelines
- Prototype neural rendering, differentiable graphics, and generative 3D approaches
- Collaborate across teams to move ideas from concept to production
- Contribute to our graphics software stack, including compilers, shaders, and runtime tools
- What We Need to See
- BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)
- At least 2-4 years od practical experience and demonstrated ability in C++ and Python
- Coursework or project experience in computer graphics, machine learning, or computer vision
- A drive to learn, grow, and take on challenging problems
- Ways to Stand Out from the Crowd
Languages
- Work format
- On-site
- Seniority
- Mid
- Posted
- 23 Feb 2026
- Last verified
- In the last 5 days
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