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Neural Graphics Engineer

NVIDIA

US, CA, Santa Clara · On-site · relocation$10,333–20,125 gross/mofull-timeNVIDIA Careers (offices abroad)

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming.

Responsibilities

  • Implement and optimize neural graphics techniques within real-time rendering pipelines
  • Prototype neural rendering, differentiable graphics, and generative 3D approaches
  • Collaborate across teams to move ideas from concept to production
  • Contribute to our graphics software stack, including compilers, shaders, and runtime tools
  • What We Need to See
  • BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)
  • At least 2-4 years od practical experience and demonstrated ability in C++ and Python
  • Coursework or project experience in computer graphics, machine learning, or computer vision
  • A drive to learn, grow, and take on challenging problems
  • Ways to Stand Out from the Crowd

Languages

    Work format
    On-site
    Seniority
    Mid
    Posted
    23 Feb 2026
    Last verified
    In the last 5 days

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