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System Software Engineering Intern, GPU and SOC - Summer 2027
NVIDIA
Taiwan, Taipei · On-site · relocationSalary not disclosedfull-timeNVIDIA Careers (offices abroad)
NVIDIA is searching for a highly motivated, creative engineer with experience in system software to join the GPU Software team. In this role, you will contribute to key aspects of our production GPU kernel drivers, SoC platform software, and embedded system software.
Responsibilities
- Define, design, develop, and verify features for next-generation GPU chips and SoC platforms, collaborating with hardware architects, system engineers, and software engineers across teams.
- Contribute to early modeling, simulation, bring-up, and validation required to deliver world-class GPU and SoC products.
- Develop and enhance low-level system software, including kernel drivers, firmware interfaces, platform software, performance features, and power management.
- Support project work across core GPU kernel software, SoC platform software, or related system software areas based on team needs and internship scope.
- Contribute to adjacent technical areas such as platform security, confidential computing, AI-related workflows, debugging, automation, telemetry analysis, or system software robustness when relevant to the assigned project.
- Collaborate and communicate effectively with teams across multiple geographic regions throughout the product development lifecycle.
- What we need to see
- Currently pursuing a BS, MS, or PhD in Computer Engineering, Computer Science, Electrical Engineering, or a related field.
- Strong programming skills in C and C++, with experience in low-level driver development and system software on x86, ARM, or SoC platforms.
- Familiarity with computer architecture, operating system fundamentals, microprocessors, and microcontrollers.
Languages
- Work format
- On-site
- Seniority
- Intern
- Posted
- 12 Oct 2026
- Last verified
- In the last 5 days
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