Skip to content
ITA Jobs
All vacancies

Game Engineer (remote, contract-to-hire, Latin America)

Endless Access

Remote · worldwide, UTC+4 acceptedSalary not disclosedcontractHimalayas

Endless Access is seeking a mid-level Game Engineer, based in Latin America, to join our Games team and help build Threadbare, an open-source, community-built narrative adventure game made with the Godot engine. This is a hands-on engineering role.

Responsibilities

  • Game Development (60%)
  • Build and ship gameplay features, UI, and systems, from design spec to release.
  • Fix bugs and improve performance, stability, and load times.
  • Work with design and art to turn ideas into playable builds, and give feedback on feasibility and scope.
  • Write clean, tested, maintainable code, and take part in code reviews with the team.
  • Estimate your work, flag risks early, and keep the team informed through planning and regular updates.
  • Contribute to the tools, pipelines, and documentation that make the team faster.
  • Learning and Community (40%)
  • Review code from learners in our game development programs and give clear, encouraging written feedback.
  • Collaborate with our Learning Experience team on tooling that supports our game development curriculum, as the roadmap allows.

Languages

    Work format
    Remote
    Seniority
    Mid
    Posted
    23 Oct 2026
    Last verified
    In the last 3 days
    Apply by
    22 Dec 2026

    Similar roles

    Keep looking