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Lead UX/UI Designer
Prism Studio
Remote · worldwide, UTC+4 acceptedSalary not disclosedfull-timeNewVerified recentlyHimalayas
We're looking for a Lead UX/UI Designer to own the user interface and player experience of Heptic Arena across PC and console. You'll report to the Creative Director and set the UI vision, standards and direction for the game.
Responsibilities
- Manage, Define and maintain Heptic Arena's Players UX,UI visual language and design system (components, typography, iconography, colour, motion,accessibility guidelines.
- Lead UI/UX across the full player journey: front end, HUD, menus, progression, store, social features and onboarding.
- Propose, Concept
- Design, prototype and deliver: wireframes, user flows, screen maps, mockups and final UI assets, from early concept through to polish.
- Work closely with Game
- Design and Engineering on implementation in Unreal Engine, and resolve UX trade-offs and technical constraints early.
- Use playtest feedback, analytics and A/B testing to find UX problems and iterate on solutions.
- Mentor junior designers and freelancers through design reviews, feedback and clear briefs.
- Estimate, plan and prioritise UX/UI work with Production, Execute and control development, create and distribute UX/UI tasks in Jira.
- Own UX/UI documentation in Confluence and keep it the single source of truth for the team.
Languages
- Work format
- Remote
- Seniority
- Senior
- Posted
- 27 Sept 2026 (6 days ago)
- Last verified
- 4 Oct 2026
- Apply by
- 26 Nov 2026
