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Technical Game Designer
ChillBase
Armenia · On-siteSalary not disclosedfull-timeVerified recentlyChillBase Careers
ChillBase hires this role into Yerevan or Limassol or Almaty. We are working on OneState, a unique Social RolePlay game, and are looking for a Technical Game Designer to help us create and develop game systems at the intersection of Game Design, Level Design, and development.
Responsibilities
- Configure game mechanics and activities using configurations and internal tools: quests, rewards, shops, gameplay points, navigation, events, and other game systems.
- Work with Unity: configure prefabs, ScriptableObjects, scenes, and configuration files; use internal tools, analyze logs, and work with navigation.
- Work with JSON configurations: design their structure, populate them with data, validate them, and ensure data consistency and connections between configurations.
- Work with Git following the established git-flow: manage branches, resolve merge conflicts, and participate in code reviews.
- Develop and maintain internal tools for Unity and Google Sheets: validators, data generators, content builders, and automation for routine tasks.
- Prototype game mechanics in Unity and test ideas before moving them into full-scale development.
- Participate in designing new game features: plan configuration architecture, break down tasks, and consider technical limitations and development risks.
- Create and maintain technical documentation for game systems, configurations, and internal tools.
- Develop the technical side of the Game
- Design pipeline: create content builders, improve workflows, and increase the level of automation across the team.
Languages
- Work format
- On-site
- Seniority
- Mid
- Added
- 13 Sept 2026
- Last verified
- 17 Sept 2026
