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Senior UE5 C++ Gameplay Engineer

EPAM Systems

Remote · SerbiaSalary not disclosedfull-timeEPAM Systems Careers (remote abroad)

We are looking for a Senior UE5 C++ Gameplay Engineer . If you are looking to give your career a real boost with a global leader in digital transformation, EPAM is the perfect choice.

Responsibilities

  • Design and develop UE5 C++ plugins and modules with runtime plugin architecture, including
  • Build.cs configuration and module dependencies
  • Implement real-time audio streaming systems using USoundWaveProcedural, including PCM buffering, resampling, sample-rate/audio-format handling, underrun mitigation, and latency tuning
  • Integrate WebSocket and streaming protocols in C++ with persistent session management, JSON-based event protocols, reconnection strategies, and backpressure handling
  • Integrate LLM / Conversational AI voice systems including TTS and STT, prompt and session design, turn-taking systems, and latency investigation/debugging
  • Architect event-driven systems using decoupled delegates, event bus patterns, Unreal subsystems, and cross-system integration
  • Implement MetaHuman runtime lip-sync systems, audio-to-viseme pipelines, and feed streamed audio into facial animation
  • Work with embedded Lua scripting and a Lua-driven data and logic layer, including C++/Lua bridge architectures
  • Perform audio and network debugging/profiling, including tracing raw protocol events and diagnosing audio quality, latency, and streaming issues

Languages

    Work format
    Remote
    Seniority
    Senior
    Posted
    29 Sept 2026
    Last verified
    In the last 5 days

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