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Principal Systems Software Engineer, LPU

NVIDIA

US, CA, Santa Clara · On-site · relocation$22,667–35,938 gross/mofull-timeNVIDIA Careers (offices abroad)

As one of the principal engineers on this stack, set technical direction for the surfaces you own and shape the overall architecture alongside your fellow principals. Design the HAL, runtime interfaces, and data-movement pipelines the rest of the platform depends on; drive the hardest reliability and bring-up problems to root cause; and raise the throughput of the whole org by codifying the abstractions, patterns, and tooling that others build on.

Responsibilities

  • Shape the architecture of the hardware abstraction layers and core system libraries, and own the API contracts for the components you lead.
  • Design and implement drivers, runtimes, and data movement and aggregation pipelines that execute workloads on novel silicon.
  • Build runtime interfaces for launching, monitoring, and managing workloads at production scale.
  • Drive triage of the most difficult sequencing, initialization, and cross-component runtime failures, and produce root-cause analyses that change how the system is built.
  • Lead new platform bring-up and NPI for new boards and silicon, in tight partnership with hardware engineering, compiler teams, and data center operations.
  • Multiply the team — establish the agent-assisted engineering practices, reusable abstractions, diagnostics, and documentation that let everyone move faster without destabilizing the platform.
  • Communicate architecture and design tradeoffs clearly, in writing and in diagrams, to audiences ranging from individual engineers to executive staff.
  • What we need to see
  • MS in CS, CE, EE, or a related STEM field, or equivalent experience, and 12+ years building production system software.
  • Deep systems-programming expertise, with Rust as your language of choice for low-level work. You have shipped production Rust at the hardware or kernel boundary — drivers, firmware, runtimes, or similar — and you can articulate from experience where Rust earns its keep in system software and where it costs you. We work…

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    Work format
    On-site
    Seniority
    Lead
    Posted
    30 Jun 2026
    Last verified
    In the last 5 days

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